![]() She and her companions immediately finish off the Wicht itself. She opens the trunk, which releases a Wicht that immediately kills Moedred. ![]() A Perception check of 18 reveals that the trunk has claw marks on it. Once there, she immediately clicks on the trunk. It is afterwards that she makes her way to Moedred in the Sanitarium. ![]() She also purchases a Stew from the innkeep. Zakara stops off at the Charred Barrel and selects the Criminal's Getaway resting option (+2 Perception and +1 Stealth). There's an alternative route for the evil party described just below. The video concludes with the party leaving the Sanitarium. A Rational reply will decline the offer, while a Stoic reply will fall in with the request. Moedred at some point will ask you to kill Helig instead of him. Doing so may commit you to killing Helig if you go back to him without opening the trunk, although you can always change your mind and kill Moedred to loot the Key back from his body. Pursuing this dialogue branches out into other possibilities.Īn Honest reply that follows an explanation on his part will surrender Moedred's Trunk Key to him. His reason is that Helig was apparently evil incarnate, so he felt completely justified. You can get Moedred to explain why he murdered Helig with either a Clever dialogue option, and a Clever option combined with a Might check of 13, followed by Aggressive or Clever dialogue options. There's multiple ways to handle this encounter. The party will next be at #13 on the map of the Sanitarium basement. The party will now be at #1 on the map of the first floor of the Sanitarium. The entrance to the Sanitarium is at #16 on the map of Brackenbury. This conversation progresses the Dream and Memory quest. What follows is an extended conversation whereby Grieving Mother is herself seeking a solution to the Hollowborn crisis, but is otherwise less than forthcoming with Alliria. Resting up prompts another vision of Grieving Mother acting as a midwife, but this time concealing her adra wrist charms from the mother she's helping. The entrance to the Charred Barrel is at #2, and I go inside with the intention of selling off excess loot and resting up. They start off at #1 on the map of Brackenbury. The good party leaves Copperlane and heads for Brackenbury. The video concludes with the party leaving the Catacombs and returning to Copperlane above. He gives me Moedred's Trunk Key to that end. I could attack him now, but for now I agree to his request to take out somebody named Moedred for him. I have the Orlan Rogue clean them out first. There will be two tunnels leading north of the alcove, and both are filled with traps. I travel westwards until I reach the alcove at #14, where I slaughter several more Skeletons. I kill off several Skeletons gathered in the room at #7. ![]() So it's always best to lead the rest of the monsters away from the Dank Spores, finish those other monsters off first, and then kill off the now much less dangerous Dank Spores.Ī hidden niche at #5 will have random gems and coins and such.Ī dead body at #6 has a Woedica Hood, which may be useful for infiltrating the nearby Temple of Woedica, although I will ultimately prefer to straight up slaughter the residents of the Temple. The Dank Spores can be dangerous if they inflict Confused or Dominated effects on party members while they're surrounded by other monsters. There will be several Trolls and Sporelings protecting a few Dank Spores in the area around #4. At this point, though, it doesn't matter to me which one I get. The trapped sarcophagus at #27 has an item from the "Copperlane - Catacombs" section of the random drop list. I next loot the trapped sarcophagus and the niches near #13. I likewise go the length of the tunnelway leading westwards, killing off the odd Black Ooze or two that I find. I easily kill off a few Black Oozes led by a Greater Black Ooze at #3. Alliria uses her Watcher abilities to communicate with his soul, and learns that it may be possible to wear hoods and infiltrate the nearby Temple of Woedica. I start off at #1 on the map of the Catacombs. This conversation triggers the quest called A Voice From the Past. I speak to Dalton at #15, who is troubled by the voice of his past love, Rowyna. The video concludes with the party returning to Copperlane. The conversation drops the hint that what's left of the Temple is underground, and progresses the Never Far From The Queen quest. He is apparently convinced that he is still physically alive, and that the Temple of Woedica is still flourishing. The Ghost of Lord Adwellen Rugfald will be #10 on the southside. ![]()
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